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An Investigation into the Impact of Personification and Group Make-Up on the Adolescents' L2 English Vocabulary Learning via M-Game-Mediated Blended Method
Volume 6, Issue 2 , June 2014

Abstract
  : The present study endeavored to see whether or not employing personification in the process of L2 English via mobile-game (m-game) has any significant effect on Iranian adolescents' vocabulary learning. The effect of groups' make-up in the virtual world of m-games on vocabulary learning through collaboration ...  Read More